Post by rsaintjohn on Jan 8, 2010 13:59:03 GMT -5
Probably the most popular posts I ever did at the Groknard blog were those about homebrewed Trek games and conversions. I still find Mike "slortar" Berkey's WNMHGB2 probably the finest of these efforts, along with Bob Portnell's work for Simply Roleplaying and EZFudge (both which are lost to the web at the moment, but I'm going to check and see if there's something that can be done about that).
There are an insane number of adaptations out there which I chronicled, but I thought I'd report here some of the links to efforts which are notable either because of their quality and/or possible relevance to TOS-style old school gaming. There's alot of concepts (such as class, skills, starship combat, Trek "style" and themes) that others have already thought and played out, and there's probably some worthy idea-mining here:
Jerry Cornelius has a compelling Trek TAS adaptation for R. Talsorian's Mekton Zeta.
Renny's Savage Worlds conversion , which sets the stage for Mike Callahan's very cool "Red Alert!" (scroll down), highly recommended
Epoch is a wholly original homebrew system by Jonathan Clarke that's closely based on Star Trek, and focuses less on technology and more on a cinematic feel. It uses a D6 dice-pool system, and provides guidelines for starship combat.
Vulcan Stev's and Uncle (Berin Kinsman) Bear's thoughts on gaming in the universe of Star Trek
There was a series of blog posts in which a group uses Atomic Sock Monkey Press' PDQ (Prose Descriptive Qualities) System for their Trek adventure. The posts cover character creation, character descriptions, and the three gameplay recaps. RPGNow offers the updated PDQ# (PDQ Sharp), the basis of ASM's Swashbucklers of the 7 Skies RPG, for free.
Bridge Crew by James Mullen over at the 1KM1KT collection of free rpg games is described as "a simple, narrativist style RPG of cheesy space opera, very much in the mode of a certain well known, heavily franchised TV show".
GURPS Trek - The Unauthorized Sourcebook was a popular homebrew for GURPS 2E from 1996; "Mr. B's" original pages (text file format) can be found here and elsewhere.
Something I started a year ago, Final Frontier for Thousand Suns (links directly to a 1.7MB zipped PDF), based on the very early TOS era.
There are plenty more out there (follow this link for my posts tagged "homebrew"), but they tend to be resources for TNG/DS9/etc, conversions between FASA-ICON-CODA, or incomplete.
There are an insane number of adaptations out there which I chronicled, but I thought I'd report here some of the links to efforts which are notable either because of their quality and/or possible relevance to TOS-style old school gaming. There's alot of concepts (such as class, skills, starship combat, Trek "style" and themes) that others have already thought and played out, and there's probably some worthy idea-mining here:
Jerry Cornelius has a compelling Trek TAS adaptation for R. Talsorian's Mekton Zeta.
Renny's Savage Worlds conversion , which sets the stage for Mike Callahan's very cool "Red Alert!" (scroll down), highly recommended
Epoch is a wholly original homebrew system by Jonathan Clarke that's closely based on Star Trek, and focuses less on technology and more on a cinematic feel. It uses a D6 dice-pool system, and provides guidelines for starship combat.
Vulcan Stev's and Uncle (Berin Kinsman) Bear's thoughts on gaming in the universe of Star Trek
There was a series of blog posts in which a group uses Atomic Sock Monkey Press' PDQ (Prose Descriptive Qualities) System for their Trek adventure. The posts cover character creation, character descriptions, and the three gameplay recaps. RPGNow offers the updated PDQ# (PDQ Sharp), the basis of ASM's Swashbucklers of the 7 Skies RPG, for free.
Bridge Crew by James Mullen over at the 1KM1KT collection of free rpg games is described as "a simple, narrativist style RPG of cheesy space opera, very much in the mode of a certain well known, heavily franchised TV show".
GURPS Trek - The Unauthorized Sourcebook was a popular homebrew for GURPS 2E from 1996; "Mr. B's" original pages (text file format) can be found here and elsewhere.
Something I started a year ago, Final Frontier for Thousand Suns (links directly to a 1.7MB zipped PDF), based on the very early TOS era.
There are plenty more out there (follow this link for my posts tagged "homebrew"), but they tend to be resources for TNG/DS9/etc, conversions between FASA-ICON-CODA, or incomplete.