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Post by aramis on Apr 25, 2010 20:12:25 GMT -5
Confederation Systems 0101 Tyonek 0207 Iggagik 0304 Adak - Starbase. 0401 Afognak - Industrial World 0504 Eklutna - Agro World 0507 Knikniknik - Water World 0702 Eek - Hell-world mining colony
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Post by Falconer on Apr 26, 2010 15:04:10 GMT -5
Did you want us to start rolling up our stats by the book?
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Post by Drohem on Apr 26, 2010 18:22:31 GMT -5
Great news! I'll start working on a character tonight. Are there any special rules or guidelines you have for the game? How do you want to handle dice rolls? Unless we have a built-in dice roller on this forum, then I would like to recommend Invisible Castle for dice roll. We can just post a link to dice roll in the post.
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Post by Falconer on Apr 26, 2010 19:51:39 GMT -5
There is dice code on this board, actually: I added some dice-rolling code to this board. You should now see this icon when you go to write a post. When clicked, a dice roll will be added to the message in the following format: [dice=X] or [dice=X+Y]Where X is any number indicating the number of sides of the dice and Y is a number added to the dice roll. When posted, a random dice roll will appear where the dice ubbc code was. It will look something like this: [dice=6] This dice roll will appear the exact same to every member. No member can modify their dice roll, it will always be the same as long as the number of sides do not change and the ubbc code is in the message. You can have up to around 60 dice in a post before you get an error. This code will work with regular posts, PMs, and Quick Reply. It will not work properly in signatures, personal text, or anything other than a post/PM. I set X to default to 20, though I can change it if you want. Enjoy! [rand=30550966141214818243768653552972893647674607862219819499894213455]
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Post by Drohem on Apr 26, 2010 20:05:03 GMT -5
There is dice code on this board, actually: Sweet! Testing it now.... [dice=100][rand=9854811868748954681644340019951416538355927814143626844895628562]
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Post by Drohem on Apr 26, 2010 20:07:11 GMT -5
Hehehe...now, only if I were rolling for psionics in 1e AD&D, lol!
*Edit* Now that we have a dice roller here, which method should use for generating the primary abilities?
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Post by aramis on Apr 27, 2010 1:52:13 GMT -5
Roll your characters using the UBB die roller, please. Testing Acquired MKS [dice=6][dice=6][dice=6] INT [dice=6][dice=6][dice=6] TEC [dice=6][dice=6][dice=6] CNT [dice=6][dice=6][dice=6] Inborn CHA [dice=6][dice=6][dice=6] STR [dice=6][dice=6][dice=6] LOY [dice=6] PSI [dice=6][rand=0007809224502582923910030063904482798708494013723783054268561959387]
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Post by aramis on Apr 27, 2010 2:01:51 GMT -5
PS: I love the roller. Roll stats, in order, swap one pair if desired, then apply racial mods.
If someone wants to join in who lacks the rules, you can see the numbers of dice from the above sample.
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Post by Drohem on Apr 27, 2010 9:58:29 GMT -5
Marksmanship = [dice=6][dice=6][dice=6]
Intelligence = [dice=6][dice=6][dice=6]
Technical Skill = [dice=6][dice=6][dice=6]
Contact Skill = [dice=6][dice=6][dice=6]
Charisma = [dice=6][dice=6][dice=6]
Strength = [dice=6][dice=6][dice=6]
Psionic Potential = [dice=6]
Loyalty = [dice=6][rand=12319785199764954542972066263126387053230127525334292170360505075]
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Post by Drohem on Apr 27, 2010 10:27:52 GMT -5
OK, looking at the dice, I think that I am going to go with an Andromedan Scientific Officer of the Alien Life subclass. Yeah! Blue, furry, and trisexual.
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Post by Drohem on Apr 27, 2010 11:25:40 GMT -5
Name: Jasper Alizarin Rank/Level: Ensign/1 Race: Andromedan Branch: Scientific Class: Alien Life Units: 2 Experience: 0
=== Abilities ===
05 = Marksmanship 14 = Intelligence 09 = Technical Skill 19 = Contact Skill 15 = Charisma 10 = Strength 15 = Psionic Potential 10 = Loyalty
=== Psionic Powers ===
Empathy ESP Tele-Empathy Invisibility
=== Equipment ===
Universal Translator [0.5u] Communicator [0.5u] Auto-analyzer [1.0u]
=== Description ===
Jasper is cobalt blue and furry. He is fairly tall for an Andromedan and stands at 1.8 meters tall. He is a male Andromedan. He speaks with a slight lisp. Jasper's family group was killed in a Zangid orbital attack on his settlement while he was away for training.
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Post by aramis on Apr 27, 2010 11:30:03 GMT -5
Drohem, please copy Jaspar over to the Personnel Roster thread
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Grendelwulf
Lt. Commander
Second star on the...no... To Infinity and..no.. Ah-ha! Never give up, Never surrender! THAT'S it!
Posts: 147
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Post by Grendelwulf on Apr 28, 2010 10:19:17 GMT -5
Using the UBB die roller...
Acquired Abilities: MKS = [dice=6] [dice=6] [dice=6] INT = [dice=6] [dice=6] [dice=6] TEC = [dice=6] [dice=6] [dice=6] CNT = [dice=6] [dice=6] [dice=6]
Inborn Abilities: CHA = [dice=6] [dice=6] [dice=6] STR = [dice=6] [dice=6] [dice=6] LOY = [dice=6] PSI = [dice=6]
Ok...now, what race, etc?[rand=56643686223113918606746346905054847398915507031481037339402952]
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Post by Drohem on Apr 28, 2010 11:22:47 GMT -5
Hey Grendelwulf! Welcome aboard.
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Post by aramis on Apr 28, 2010 12:18:26 GMT -5
Ok...now, what race, etc? Basic choices: RacesHuman: You probably is one. Tauran: Not-quite-vulcan logic-driven Andromedan: Blue furry emotional psionicists. 3 genders. Rigel: Strong, tough, tend to violence Note: gender important for all but andromedans stat-wise. [rs=2] Stat | [cs=2] Human | [cs=2] Tauran | [cs=3] Andromedan | [cs=2] Rigel | M | F | M | F | M | F | O | M | F | MKS | [cs=2] ±0 | [cs=2] ±0 | [cs=3] -2 | [cs=2] +2 | INT | [cs=2] ±0 | [cs=2] +1 | [cs=3] +1 | [cs=2] ±0 | TEC | [cs=2] ±0 | [cs=2] +1 | [cs=3] -2 | [cs=2] -1 | CNT | ±0 | +1 | [cs=2] ±0 | [cs=3] +2 | [cs=2] -1 | CHA | ±0 | +1 | [cs=2] -2 | [cs=3] +2 | [cs=2] ±0 | STR | ±0 | -2 | [cs=2] +2 | [cs=3] -2 | [cs=2] +2 | LOY | [cs=2] +10 | [cs=2] +7 | [cs=3] +8 | [cs=2] +4 | PSI | ±0 | +3 | +4 | +7 | [cs=3] +12 | -3 | ±0 |
ClassesBranch | Subclass | Requisites | [rs=4]Military | | MKS | Command | MKS, INT, CHA | Security Guard | MKS, STR, LOY | Fire Control | MKS, TEC, CNT | [rs=4]Sciences | | INT | Alien Life | INT, CNT | Medical | INT, TEC, Empathy (PSI3+) | Planetology | INT, STR | House Rule | [rs=4]Technical | | TEC | Communications | TEC, CNT, CHA | Navigation | TEC, INT, CNT | Engineering | TEC, INT |
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