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Post by aramis on Dec 9, 2010 12:32:36 GMT -5
Who's on for mission 2?
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Post by apn on Dec 9, 2010 15:26:53 GMT -5
I am - hopefully get a report (of sorts) done tonight. Should be easing up with time over next few days. One of the kids was off sick from school which means no free time... Just seems to be one pile of crap thrown at me after another, but I know I'm not the only one with troubles, so apologies for being slack.
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Post by Drohem on Dec 9, 2010 18:46:54 GMT -5
Reporting for duty, Sir!
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Post by aramis on Dec 9, 2010 22:03:22 GMT -5
The report doesnt need to be brilliant... it's a chance for me to see what stuck with you about the mission. Mission start monday.
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MaGnUs
Lt. Commander
Posts: 141
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Post by MaGnUs on Dec 15, 2010 8:45:13 GMT -5
Hey all, I'm on for some classic Trek. Let's see how my rolls go:
MKS [dice=6][dice=6][dice=6] INT [dice=6][dice=6][dice=6] TEC [dice=6][dice=6][dice=6] CNT [dice=6][dice=6][dice=6]
CHA [dice=6][dice=6][dice=6] STR [dice=6][dice=6][dice=6] LOY [dice=6] PSI [dice=6][rand=42541484920260427579116950416558221520676236659057574500203473323]
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MaGnUs
Lt. Commander
Posts: 141
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Post by MaGnUs on Dec 15, 2010 8:47:07 GMT -5
So... that's
MKS 9 INT 8 TEC 14 CNT 5 CHA 8 STR 11 LOY 5 PSI 6
How's it look?
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Post by apn on Dec 15, 2010 10:50:00 GMT -5
Some kind of technician? Don't worry about too low scores. My character (Grayson) is a slack jawed inbreed half wit, and he managed to survive the 1st mission.
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MaGnUs
Lt. Commander
Posts: 141
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Post by MaGnUs on Dec 15, 2010 12:41:45 GMT -5
I'm not used to playing dumb characters; I wanted to play a pilot... the LOY score is what worries me. What am I, Benedict Arnold?
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Post by aramis on Dec 15, 2010 14:00:28 GMT -5
Magnus: the racial mods will make up for the 1d6 base in loyalty. WAY more than make up for it. Remember: you may swap one pair of stats. Or reroll one stat, keeping higher. Three routes for shipdrivers: general military, Navigator or Command. Need requisites as follows: Military: MKS 9+ Command: MKS 9+ INT 12+ CHA 12+ Navigator: Tec 9+ INT 12+ CNT 12+ Loyalty is hardly ever used for PC's except to resist torture, temptations, etc. Basic choices: RacesHuman: You probably is one. Tauran: Not-quite-vulcan logic-driven Andromedan: Blue furry emotional psionicists. 3 genders. Rigel: Strong, tough, tend to violence Note: gender important for all but andromedans stat-wise. [rs=2] Stat | [cs=2] Human | [cs=2] Tauran | [cs=3] Andromedan | [cs=2] Rigel | M | F | M | F | M | F | O | M | F | MKS | [cs=2] ±0 | [cs=2] ±0 | [cs=3] -2 | [cs=2] +2 | INT | [cs=2] ±0 | [cs=2] +1 | [cs=3] +1 | [cs=2] ±0 | TEC | [cs=2] ±0 | [cs=2] +1 | [cs=3] -2 | [cs=2] -1 | CNT | ±0 | +1 | [cs=2] ±0 | [cs=3] +2 | [cs=2] -1 | CHA | ±0 | +1 | [cs=2] -2 | [cs=3] +2 | [cs=2] ±0 | STR | ±0 | -2 | [cs=2] +2 | [cs=3] -2 | [cs=2] +2 | LOY | [cs=2] +10 | [cs=2] +7 | [cs=3] +8 | [cs=2] +4 | PSI | ±0 | +3 | +4 | +7 | [cs=3] +12 | -3 | ±0 |
ClassesBranch | Subclass | Requisites | [rs=4]Military | | MKS | Command | MKS, INT, CHA | Security Guard | MKS, STR, LOY | Fire Control | MKS, TEC, CNT | [rs=4]Sciences | | INT | Alien Life | INT, CNT | Medical | INT, TEC, Empathy (PSI3+) | Planetology | INT, STR | House Rule | [rs=4]Technical | | TEC | Communications | TEC, CNT, CHA | Navigation | TEC, INT, CNT | Engineering | TEC, INT |
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Post by aramis on Dec 15, 2010 14:58:24 GMT -5
One other thing: Ship driving is on int.
The Stats: MKS: Marksmanship INT: Intelligence TEC: Technical CNT: Contact - ability to use Computers, sensors, communicators CHA: Ability to influence others STR: Strength and Stamina; also HP. LOY: Loyalty - For PC's, used to resist things. For NPC's their LOY + (1/2 or 1/3, by race, Your CHA) or less on d20 to obey a direct order; penalties for out of field, puts them in danger, doesn't make sense, etc. PSI: higher is better.
Oh, and if you swap PSI or LOY out, you swap it with any one die of your choice.
It looks, tho, if you want to be a ship driver, you're going to be general military.
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Post by Drohem on Dec 15, 2010 15:32:38 GMT -5
Hello and welcome aboard, magnus!
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MaGnUs
Lt. Commander
Posts: 141
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Post by MaGnUs on Dec 16, 2010 10:46:52 GMT -5
Thanks for the welcome... I've acquired the book and I'll give it a look as soon as possible. Oh, and if you swap PSI or LOY out, you swap it with any one die of your choice. You mean then I could swap my 6 PSI die for my INT die where I got a 2, and bump me up to a 12 intelligence? And exchange my LOY 5 for the 1 die in CNT? I'd still be a military pilot who is actually better at fixing stuff.
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Post by aramis on Dec 16, 2010 11:52:34 GMT -5
Go for it.
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MaGnUs
Lt. Commander
Posts: 141
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Post by MaGnUs on Dec 16, 2010 13:35:15 GMT -5
Will do, when I get a moment, I'll pull up the book and build the character. How does an Irish pilot sound?
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Post by Drohem on Dec 16, 2010 18:35:48 GMT -5
Cool. It sounds like you and Mr. O'Keef should get along famously.
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