Delay, but not too long... I've been figuring warp 40 for it... 1/2 hour per hex. Costs a power for an attempt, and is, at this range, CS-16 to get through. More power can boost that roll, tho'... +1 power for +1 roll. So you've got a base 25% chance to get through on a given attempt.
OK guys, at this point, Jasper is ready to pull the plug and Warp the hell back to Confederation space pronto. There's no way we can face more than one of those creatures at a time. One of them nearly took us down before.
However, from a meta-game POV, what do you other players want to do at this point?
No Elves!Talislanta is now free! Please come visit this wonderful setting and game system.