Post by Falconer on Apr 23, 2010 0:43:15 GMT -5
Just played my first game! Actually, it is not over. My friend and I played for three hours and then called it quits. We marked down our positions in case we wish to resume the game. We might just start a new game next time, since so much of the game was the result of misunderstanding the rules, heh!
We played with the cardboard counters on the paper map that came with the Designer’s Edition. I now own most of the miniatures I need, but it will take some time to get them all glued and painted and all that. I also have not completed the board design I want, let alone gotten it printed and mounted. Anyway, the table we were playing on was kind of small, so it is just as well.
The rules were Pocket Edition without any of the optional rules. Since I now have it all electronically, I was able to print out two copies of the rulebook, one for each of us. I made a few photocopies of the SSDs and Energy Allocation forms, and we were all set! I figured, rather than me sitting down and trying to figure out how to play it by myself, it would be much better to have two of us try to do it together at the same time. I read through the rulebook, then when my opponent showed up, I directed him to section 5.1 and we began to fill out our Energy Allocation forms.
So, I played a Klingon D7, and my opponent played a Federation Heavy Cruiser, in the basic Duel scenario. There were a few imperfections in our understanding of the rules, but nothing major. Actually, the rules of this game are a little intimidating, but once you start playing, they are really quite simple! What is difficult is the tactics, and I think we only barely got a handle on that. Early on, I was able to punch through his #2 Shield and do some interior damage. As soon as each of us figured out that we wanted to maneuver to get our best weapons and best shields facing the other player’s weakest shields, it became a guessing game of what the other player was going to do. I don’t think we’ve quite figured out that part, yet.
In short, I was winning pretty handily. A few of my shields were destroyed, but I had yet to take much interior damage. He, on the other hand, had almost all of his shields destroyed, and taken some rather extensive hits. So I think the handwriting was on the wall!
Fun game! It went slowly, but the time seemed to fly by. Once we have more a handle on things, it should go faster. Then I can’t wait to try out the other scenarios.
We played with the cardboard counters on the paper map that came with the Designer’s Edition. I now own most of the miniatures I need, but it will take some time to get them all glued and painted and all that. I also have not completed the board design I want, let alone gotten it printed and mounted. Anyway, the table we were playing on was kind of small, so it is just as well.
The rules were Pocket Edition without any of the optional rules. Since I now have it all electronically, I was able to print out two copies of the rulebook, one for each of us. I made a few photocopies of the SSDs and Energy Allocation forms, and we were all set! I figured, rather than me sitting down and trying to figure out how to play it by myself, it would be much better to have two of us try to do it together at the same time. I read through the rulebook, then when my opponent showed up, I directed him to section 5.1 and we began to fill out our Energy Allocation forms.
So, I played a Klingon D7, and my opponent played a Federation Heavy Cruiser, in the basic Duel scenario. There were a few imperfections in our understanding of the rules, but nothing major. Actually, the rules of this game are a little intimidating, but once you start playing, they are really quite simple! What is difficult is the tactics, and I think we only barely got a handle on that. Early on, I was able to punch through his #2 Shield and do some interior damage. As soon as each of us figured out that we wanted to maneuver to get our best weapons and best shields facing the other player’s weakest shields, it became a guessing game of what the other player was going to do. I don’t think we’ve quite figured out that part, yet.
In short, I was winning pretty handily. A few of my shields were destroyed, but I had yet to take much interior damage. He, on the other hand, had almost all of his shields destroyed, and taken some rather extensive hits. So I think the handwriting was on the wall!
Fun game! It went slowly, but the time seemed to fly by. Once we have more a handle on things, it should go faster. Then I can’t wait to try out the other scenarios.