Thread for check-in for a pbp game of Star Explorer
I'll facilitate and play the BC Sheppard. I'll be processing turns once everyone has submitted them or Friday, whichever comes first, excepting when a turn gets run on Thursday (as I don't expect 24-hour turn around). Players with no orders in by Friday will sit dead in space for one turn, then head back to base at speed 1 on subsequent turns.I'll run each turn's rolls using the die roller.
Deciding ruleset is the Goblinoid version. 1st 3 players to check in are in, map should be up next week, Monday.
Each turn you either do (1) Stellar movement, (2) Planetary Exploration (but only if in the same hex as a system) (3) replenish at starbase (if in hex with starbase) (4) field damage repair.
Note that two types of planets will be used. Major Worlds (mission worlds) and minor worlds (fuel prospecting only).
Fuel is a pure expendable. You spend it on speed, shields, weapons, and some encounter items. Movement costs (Speed * 2)–1 Energy Points (EP). Shields, when a hazard or combat happen, are 10 points per shield per hazard or per combat round Each weapon fired costs 1 EP per shot. Field damage repair costs 1 EP per 2 Armor repaired, to a maximum of (1d6+DamCon Teams assigned)*10 per turn Teleporting a team on a mission costs an EP. Some missions and some mission failures have
Game is (normally) 20 turns. You gain VP's for accomplishing encounters on planets (5-15 by type) and beating enemy vessels (by combat or parley) (5-15), and finishing your patrol of all 4 planets in under 20 turns (5 per turn per other are still out.). You loose them for killed, kidnapped (but unrecovered), or otherwise eliminated crew teams (3 each team), fleeing ship-to-ship combat before 5 rounds, or taking more than 20 turns to RTB. Your score is frozen as is if your ship is destroyed, counting all crew as losses.
Note that "passing score" is 51VP. 101+ is "promotion zone"...
Your official mission is to take your ship, and patrol all 4 major worlds on the map, and RTB. Minor worlds are purely there for fuel prospecting. I'm about to go make the map.
Post by gorillaspawn on May 10, 2012 17:03:34 GMT -5
Aramis, as a thank you for all your feedback on the revised version, and to offer a small token of support to the community here, I'll send a comp PDF copy to everyone who joins your game here. Just drop me an email with an email to send the comp copy to through RPGnow...
Thank you for the complimentary copy Dan! I'll e-mail you when I get a chance. It seems there's more interest in the revised rules on the GG forums. I really like original rules, but the revision should generate a lot more interest in the game and I'm excited about that.
I wandered because someone mentioned a game of S&S was happening in these forums and was taking in players.
Instead it appears you gentlemen are going with Star Explorer, which I am unfamiliar with. Am I correct in assuming this is a Star Trek-esque boardgame with a roleplaying component? Every player gets a ship of its own and wanders about?
The SE map isn't showing right now. I'm going to come back later today and enter my turn.
My webhosting was interrupted - they failed to notify me of an invoice due. (but I got the prior invoice, so I know that it's NOT because they have a bad address.) I wasn't able to pay it until today, but it should be up.