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Post by craigers07 on Aug 12, 2012 16:36:41 GMT -5
I'll stop and proceed safely next turn.
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Post by aramis on Aug 13, 2012 17:07:09 GMT -5
Turn 11 status Current | Eng | TP | Sh | Ms | Bm | Ar | [cs=2]Fu | Hex | Aramis | 6 | 6 | 3 | 2 | 2 | 75 | [cs=2]108/150 | 0005 | Craigers | 6 | 6 | 4 | 2 | 1 | 75 | [cs=2]118/150 | 1210 | [cs=11] ——— | Current | Nav | FC | DC | Geo | FEn | Bot | AP | SC | Med | Mil | Aramis | 1/2 | 2 | 2 | 3 0+2(14,15) | 3 2 | 3 | 3 | 2 | 2 | 3 2+1(12) | craigers | 2 | 2 1 | 3 1 | 3 2 | 2 1 | 3 2 | 3 0+1(12) | 2 | 2 | 3 2 1+1(12) |
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Post by aramis on Aug 13, 2012 17:09:04 GMT -5
Aramis' Turn 12 orders: send down 1 mil team on this rock for the geo mission. ONE MORE TIME! I'll also send down a fuel engineer team to prospect.
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Post by craigers07 on Aug 18, 2012 1:41:42 GMT -5
Turn 12 orders: Speed 5 direction E (start 1210; end 0712 ) -9 fuel.
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Post by aramis on Aug 20, 2012 20:27:21 GMT -5
Craigers' Encounter Checks 1110 [dice=6] , 1011 [dice=6], 0911 [dice=6], 0812[dice=6], 0712[dice=6] No encounters! Aramis dirtside Success: 1d20 for 5+ (turn 4) +0 (mil team only) [dice=20] 8 makes. Finally! Losses: 1d20 [dice=20] But that team's hit... Prospecting team: Radiated world, prospecting team needs 14+ DM+2 for FE team. [dice=20] Losses Roll (8- for no loss): [dice=20] 13 they get hit, too 2d6 for 2+ to avoid lava [dice=6] [dice=6] 4... no hits from lava... Checking for kill (1-2=dead, 3-6= turns down) Mil: [dice=6] FE: [dice=6] Turn 12 status Current | Eng | TP | Sh | Ms | Bm | Ar | [cs=2]Fu | Hex | Aramis | 6 | 6 | 3 | 2 | 2 | 75 | [cs=2]108/150 | 0005 | Craigers | 6 | 6 | 4 | 2 | 1 | 75 | [cs=2]109/150 | 0712 | [cs=11] ——— | Current | Nav | FC | DC | Geo | FEn | Bot | AP | SC | Med | Mil | Aramis | 1/2 | 2 | 2 | 3 0+2(14,15) | 3 1+1(15) | 3 | 3 | 2 | 2 | 3 2+1(15) | craigers | 2 | 2 1 | 3 1 | 3 2 | 2 1 | 3 2 | 3 1 | 2 | 2 | 3 2 2 |
[rand=755053618224337727853879169560974261624058708548540199740370735526]
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Post by aramis on Aug 24, 2012 16:16:13 GMT -5
Dir B, speed 6, ending 0602, 11 energy.
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Post by craigers07 on Aug 28, 2012 1:06:31 GMT -5
Turn 13 orders: Speed 4 direction E (start 0712; end 0314 ) -7 fuel.
I'll send 2 military and 2 geo teams down.
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Post by aramis on Aug 28, 2012 17:43:02 GMT -5
Craiger's movement: 0613 [dice=6], 0513 [dice=6], 0414 [dice=6], 0314 [dice=6]
Encounter in system hex - [dice=20] 11= gravity well - either stop here or pay additional energy equal to speed to perform course corrections.
If you stop, you don't get to the planet.
Me: 0104 [dice=6], 0204 [dice=6], 0303 [dice=6], 0403 [dice=6], 0502 [dice=6]
My encounter in 0403 [dice=20] 16 ENEMY BATTLE CRUISER! [rand=64395113917998978326454686466604219864712329581387594675002619624]
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Post by aramis on Aug 28, 2012 18:55:49 GMT -5
Ok Time to Parley; I need a 9+DM+1ea for my SC teams. [dice=20] I neither gain nor lose VP's for parley... and go my merry way.[rand=5159660927020013655275228898972389774935483001176158861720468849]
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Post by craigers07 on Aug 29, 2012 10:46:07 GMT -5
I'll accept the energy penalty and continue on.
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Post by aramis on Aug 29, 2012 13:52:11 GMT -5
Ok, that's 4 Energy...
World is already known to be forrest, mission issue resolved earlier, so three encounters. [dice=20][dice=20][dice=20]
A 15= Sentient (Mil, SC) B 4= Plant (Mil, Bot) C 8= Herbivore. (Mil, Animal)
The Geo teams can't do any of those... pick where the 2 mil teams go...[rand=71370264864526690417906013317406254899928951635961059457384981215]
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Post by craigers07 on Aug 29, 2012 23:41:37 GMT -5
I'll send the mil teams to the sentient encounter.
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Post by aramis on Aug 30, 2012 0:37:22 GMT -5
K... Tech Level [dice=10] 7= 19th C. Real level could be 2-10, but you don't find out until after picking contact approach... Pick one of: - Befriend (TL 7 Success Roll is 15+; losses on 16+)
- Bribe (TL 7 Success Roll is 15+ DM+{energy spent on bribe / 7}; losses on 16+)
- Show of Science (TL 7 Success Roll is 8+; Losses on 14+)
- Show of Force (TL 7 Success Roll is 8+; losses on 10+)
[rand=61623233230784549349510469473898586630266625434279520965507254]
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Post by craigers07 on Aug 30, 2012 16:33:43 GMT -5
I'll try a show of science.
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Post by aramis on Aug 30, 2012 20:59:18 GMT -5
Ok...
Show of Science Success 8+ DM+0 (no SC teams) [dice=20] 11 makes Combat on 14+ [dice=20] 10 means no combat/losses.
So, that's done![rand=5491162391845137221417745109647525987168028950699728603393305093]
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