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Post by cheimison on Apr 15, 2018 4:48:18 GMT -5
Over on my blog I have been posting some of the GURPS 4th edition stuff I've been working on for a quasi-Prime Directive campaign. These can be used with the GURPS 4e version of Prime Directive or with GURPS 4th edition by itself (Prime Directive GURPS is just GURPS Lite with a few things added in from Ultra-Tech and a couple of other books). Updated 4-21-18: Added Star Fleet Combat Styles Star Fleet Combat Styles - Self Defense and MarinesPersonal Phasers I didn't think the phasers in the Prime Directive book were powerful or nuanced enough, so I cobbled some things together from Ultra-Tech and my own imagination. Disruptors Is the Klingon/Romulan disruptor pistol only. These are more powerful than phasers but not as versatile. Star Fleet Tactical Armor from the early movies Starship Design Features covers some rules I've strung together out of the various Spaceships books to give a more Star Trek feel (for one, making it so that missiles and chainguns aren't vastly superior to energy beams for most purposes), as well as a few I had to make up on my own (such as engine stress and warp factors beyond cruising speed). If you're interesting you can also poke around on there and find some Star Wars ships I created by completely ignoring the Expanded Universe and Pre/Sequel movies.
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