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Post by Falconer on May 17, 2021 22:30:47 GMT -5
Mail call!
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Stan
Lieutenant
Posts: 85
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Post by Stan on May 18, 2021 9:19:39 GMT -5
I've always wondered about these games -- do they use D6 related mechanics like in their Star Wars and Ghostbusters games I wonder? They were focused on D6 based systems for RPGs; not sure what they did for these sorts of games.
-- Stan
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Post by Falconer on May 18, 2021 16:31:27 GMT -5
These all predate Ghostbusters. And Ghostbusters wasn’t designed in-house at WEG, it was designed under contract by Chaosium. And the Star Trek games are board games, not RPGs. So I wouldn’t expect to see any shared DNA in the rulesets, though it will be interesting to look out for.
I wanted the Kobayashi Maru scenario from the “Solitaire” set, but honestly it looks like the least fun out of them all. Probably The Adventure Game has the greatest promise. I will try them out and report back!
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Post by starcruiser on May 18, 2021 19:32:48 GMT -5
I actually have the "Star Trek - The Adventure Game" version in my collection but, I've never actually played it.
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Post by aramis on May 25, 2021 2:28:47 GMT -5
Nice score!
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Post by Falconer on May 27, 2021 19:16:15 GMT -5
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Post by aramis on Jun 13, 2021 18:28:58 GMT -5
Truth is I never left; I check the board about biweekly. And have been. Just nothing to say on topic. Trollbridge less often. OS D&D not as often,, because for years, it wouldn't let me log in... I've never gotten to play those WEG titles. I probably still have the FASA ones (in ziplocks due to box failures decades ago)... My only recent old-school score is a bit off topic here... Highway: 2000
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WEG Games
Jun 30, 2021 22:07:11 GMT -5
via mobile
Post by fatmessiah on Jun 30, 2021 22:07:11 GMT -5
I haven't played The Adventure Game in decades, but as I recall it uses the same base system as Tales of the Arabian Nights. You get a paragraph setting up the situation, then a few choices, some of which leverage the skills of any famous Enterprise crew on the scene. Then look up the result in the paragraph the game sends you to.
This is all wrapped in a strategic system of moving between planets trying to convert them to your side (Federation vs. Empire) where the Klingons (who are mercilessly pummeled by acting Klingony in the paragraph system) can try to do resource-management stuff to get in your way and win the overgame.
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WEG Games
Jun 30, 2021 22:11:59 GMT -5
via mobile
Post by fatmessiah on Jun 30, 2021 22:11:59 GMT -5
The Entrerprise4 Encounter is an obviously "re-themed" almost abstract design by Eon Games, who did Cosmic Encounter. It was pretty forgettable, as I've forgotten it.
Kobayashi Maru was the best of the lot, a tightly designed system (if you like '80s-style simulations). The shuttlecraft economics one was way too random but had some interesting ideas about simulating markets and arbitrage. It cries out for a computer adaptation to do the tedious tracking work for you. And the Robin Hood game was another paragraph-driven one, short but fun a couple of times.
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Post by Falconer on Jul 1, 2021 12:34:18 GMT -5
Hey, welcome to the board, and thanks for the input. I will definitely be running the Kobayashi Maru scenario at some point and maybe reviewing it for the podcast. Hopefully soon-ish.
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Post by Falconer on Oct 22, 2022 0:27:34 GMT -5
Played Star Trek: The Adventure Game last Friday. Had a lot of fun! The UFP player and Klingon player each have four ships that they can load with characters and send off on various missions. Each planet has a small adventure that’s kind of choose-your-own-adventure, but kind of like the RPGish kind like TSR and ICE made. In other words, you have to roll dice and you have to have certain skills. A little random, but lots of flavor and lots of laughs. The Klingon aspect is part of the charm of this particular game (you’re supposed to read The Final Reflection, of course), but I think my ideal would be something like GM/Klingons vs. multiple Federation players (one per ship?). Wouldn’t be a bad scenario generator for a RPG campaign. All in all, an entertaining evening.
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